I am a Creative Producer with expertise in game production with a strong background in cross-discipline team management for in-house and outsourced needs. Since 2016, I have worked on all manner of games and interactive experiences from mobile to VR for a diverse clientele. I strive to have my projects come out on time, within budget, meeting high-quality standards, with a dev team unencumbered by burnout. My background in Art and QA has given me to skills to talk shop with all game disciplines.